Tag Archives: Mental Health

Book of Beasties taps education sector for new CEO and head of sales as it eyes UK growth

The children’s mental health and wellness game company, Book of Beasties, has appointed a new CEO and head of sales as the team eyes UK growth and new avenues for product development. Former teacher, economist, and education adviser, Oisin Bishenden has taken over the reins of the award-winning children’s games …

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Wentworth Wooden Puzzles unveils its Mini Mindful jigsaw puzzles for Mental Health Awareness week

Wentworth Wooden Puzzles has designed and released a new range of Mini Mindful jigsaw puzzles with the aim of providing the mindfulness and wellbeing benefits of jigsaw puzzling, across scaled down dimensions, to help them slot better into people’s days. The Puzzles will launch on May 6th, in time for …

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Book of Beasties to provide 500 London schools with kids’ mental health support through play

The Book of Beasties, a London-based start-up and team behind the mental wellness card game of the same name, has committed to providing up to 500 schools with free mental health support to better help children through the current coronavirus crisis. The move follows research conducted by the children’s mental …

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Homegrown | Five Wild Ones and a mission to restore children’s routines

In the first of a series of articles exploring and celebrating the homegrown British toy design and production scene across all stages of its development, ToyNews dives into the thorny issue of maintaining structure at home through the country’s most chaotic chapter. We talk to the team helping make it …

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TOMY partners with The Student Housing Company to support student wellbeing amid Covid-19

TOMY has teamed up with The Student Housing Company to help expand a current student wellbeing programme with the launch of a scheme designed to help students build friendships and have fun in a safe, Covid-19 compliant environment. Called #SafeSocials, the campaign has been devised as a means of softening …

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Kids’ mental wellness card game Book of Beasties partners with Great Ormond Street Hospital Children’s Charity

The children’s mental wellness game developer, Book of Beasties, has partnered with Great Ormond Street Hospital Children’s Charity in a bid to raise vital funds to support seriously ill children from across the UK. Book of Beasties is a multi-award winning children’s mental wellness resource developer and creator of the …

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Book of Beasties awarded Good Toy Guide stamp of approval for raising mental health awareness among children

Book of Beasties, a mental wellness card game created by an independent team of developers, has been awarded a much sought after accolade from Dr Gummer’s Play Guide and its Good Toy Guide expert testers. The game is now one among the first to focus on mental wellness to be …

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Mental health brand Book of Beasties puts children’s wellness at the top of the learning agenda

A London-based Children’s mental health games developer has launched a new platform for parents and teachers offering access to multi-award winning mental wellness and educational resources that prioritise mental wellness across the curriculum. Since publishing a series of free home learning kits to support children’s education throughout the COVID19 lockdown, …

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Mental wellness game Book of Beasties launches free home learning kit in partnership with author and explorer Tom Hart Dyke

The team behind the award-winning mental wellness games and resources for children, Book of Beasties, has developed a new curriculum-based home learning kit for parents and teachers to use during the ongoing school closure and isolation period. The kit – the brainchild of the developers of Book of Beasties: The …

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Mind matters: The brands changing your attitude towards mental health

Following some staggering recent findings into children’s mental health, brands working in the kids’ sector are beginning to assume the responsibility of opening up the topic of conversation for children and adults alike. Robert Hutchins explores how children’s entertainment and games are changing attitudes for the better

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