Once upon a time, the Star Trek holodeck was the future of play.
A blank room with a large console from which the room could be transformed into whatever scenario, situation, environment or world the user wanted. Within this fantastical world was an array of characters limited only by the imagination.
For those of us old enough to have grown up in a world where computers and devices were not especially prevalent, where ‘games’ were made out of cardboard, or if you were lucky, plastic, and where your imagination had to do all the work, the holodeck concept was mind boggling.
Today though, it seems that we are creeping ever closer towards this vision of future play.
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