The award-winning app game, My Singing Monsters – a game in which players build a collection of singing monsters who all chime their parts in unison – is expanding into the analogue gaming sector with the launch of My Singing Monsters: The Board Game on Kickstarter.
A worker placement game designed by Sen-Foong Lim and Jay Cormier, the crowdfunding project has already surpassed its initial goal as it now surges towards £30,000 in fan backing.
Players can choose between two versions of the game, a Standard Edition, which includes all core components and the Deluxe Edition, which features nine fully painted Monster mini-figures, upgraded components, and a Kickstarter exclusive expansion starring the Werdos (a tribe of singing monsters in the app game).
In addition to the Standard and Deluxe versions of the game, three backers have the chance to back the project for the Ultimate Creator Experience offering an all-expenses paid trip to Big Blue Bubble’s studios, as well as a two-day in studio experience where backers will have the chance to create their own Monster that will appear in My Singing Monsters.
“We are very excited for the opportunity to bring the Monster World to both fans and board gamers in a brand new, physical format,” said Damir Slogar, CEO and founder of Big Blue Bubble.
“Our team is working very hard to make this a really enjoyable board game experience that you will want to play over and over again with friends and family.”
In My Singing Monsters: The Board Game, players will choose one of five Monsters to represent them as they go from Island to Island, levelling up their abilities to be the first to cross the finish line. The game will call on strategic worker placement gameplay that allows players to start easy and build up to a full-on strategy game, meaning that it can tap into the casual gamer market as much as the more experienced board game player market.
Stretch goals will continue to roll out during the campaign that comes to a close on June 21st this year.