The tech company, BitOGenius is looking to revolutionise the STEAM toys category with the launch of Pixicade, a new system that turns children’s artwork into original, playable video games.
Created by a team of game design experts and educators at the US-based business, Pixicade turns artwork into playable video games in under 30 seconds, blurring the edges of physical and digital play through the use of its own patent pending technology.
The Pixicade kit aims to offer a ‘unique open ended play pattern’ by providing children with its specially created marker pens, three books, and two QR codes to unlock the app, with up to 1,600 games for use on iOS and android devices.
Pixicade’s interactive books teach game design and have over 100 game examples and 30 learning activities. Seven of the included game types – including individual and head to head – teach a variety of skills such as problem-solving, rapid prototyping, and logic.
Powerups and edit functions allow gamers to fix, change and enhance their games while playing. Pixicade encourages gamers to express their imagination and become creators and provides distinctive play experiences for kids aged six and upwards.
“With our patent pending technology we empower creators to draw or take objects like stickers or candy and turn them into awesome experiences on any white surface,” said Alysha Horstman, BitOGenius’ CCO.
“We’re excited to share Pixicade that combines amazing artistic activities with creative original gaming online. We are redefining how people play.”
Currently, Pixicade is available at www.Pixicade.com and Amazon.com for under $30.