Book of Beasties, a mental wellness card game created by an independent team of developers, has been awarded a much sought after accolade from Dr Gummer’s Play Guide and its Good Toy Guide expert testers. The game is now one among the first to focus on mental wellness to be included on the industry platform.
Following weeks of intense scrutiny from testers, which included adults and children, the multi-award winning resource was deemed to be “a great way to encourage children to talk about their mental wellbeing and express their own feelings.”
This stamp of approval for Book of Beasties now solidifies The Mental Wellness Card Game as an impactful resource for parents and schools to promote a positive culture around wellbeing with their children. On top of this, suggests the team behind Book of Beasties, it highlights the validity of the use of games, toys and play in mental health education.
Book of Beasties is an advocate of the use of play for children’s education due to its overall impact to child development, and to be recognised as a beneficial and recommended tool by such a reputable platform in the play space, further justifies this.
CEO and co-founder of Book of Beasties, Phil Tottman, said: “This is such a considerable achievement for our team and for playful mental health education as a whole. As it displays that this method of learning can be and is impactful and greatly needed by the children that need it most.”
The Good Toy Guide review stated: ‘Our testers found that the game got children talking and sharing their emotions and it also particularly helped one of the children with autism to work on his anxieties.’
You can read the full review here: https://www.