IDW Games delays launch of Metal Gear Solid tabletop title stating it ‘won’t compromise quality’

The revered games publisher, IDW Games has been forced to delay the release of the much anticipated Metal Gear Solid tabletop title for a second time, telling fans that it wouldn’t compromise its standards for quality to hit the 2020 release date.

The news marks the second time the game has been delayed. It was previously announced in autumn last year that IDW were aiming for a later than hoped launch for 2020. While impact of Covid-19 on the production of the game hasn’t been detailed, it was in a statement to fans that IDW noted its intentions to delay the release of the game until summer 2021.

IDW Games is currently working with the tabletop game designer, Emerson Matsuuchi to develop a tabletop gaming adaptation of the popular Metal Gear Solid video game franchise. The team has promised that it will begin sharing details about the game – including gameplay, components, and missions – over the course of the next few months.

In am update released to IDW Games audience of gaming fans, the firm said:

“We know that this update has been long-awaited. In the fall of 2019, we made the hard decision to delay the release of MGS to this year in order to refine the design and give you, the players, the best experience possible. Today, we’ve made the even more difficult decision to delay the game once more to the summer of 2021. Our mission is to have you all enjoying this breakthrough system before Gencon — whether we can gather to celebrate in-person or remain virtually connected.

“The big question you probably have right now is “why?”. The answer is simple. We will not compromise our standards for the quality of game our community deserves. We are steadfastly committed to working with acclaimed designer Emerson Matsuuchi to bring his vision for this title to life on the tabletop no matter how much time it takes. Before you start to worry about the possibility of another delay, we are pleased to share that the game is entering its final round of playtesting this week.

“As many of you know from our interactions on social media and email, we’ve held off on this update until all of the details contained herein are 100 per cent certain. With that in mind, we’d like to share our path moving forward. Over the next few months, we’ll be sharing more details about MGS — including gameplay coverage, components, and missions.

“This December, we’ll be sharing a special holiday gift with all of our backers — a set of tutorial and playable missions to get you up to speed before your box arrives. In March, you’ll receive an invite to try out the game virtually on both Tabletop Simulator and Tabletopia.”

About Robert Hutchins

Robert Hutchins is the editor of and ToyNews. Hutchins has worked his way up from Staff Writer to the position of Editor across the two titles, having spent almost eight years with both ToyNews and, and what now seems like a lifetime surrounded by toys. You can contact him by emailing or calling him on 0203 143 8780 You can even follow him on Twitter @RobGHutchins if ranting is your thing...

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