Wearable tech suit to ‘bridge AR and VR gap’ hits Indiegogo

A children’s wearable tech suit that promises to bridge the gap between virtual and augmented reality has taken to the crowdfunding site, Indiegogo.

Pitched as an alternative to screen-based games SuperSuit offers kids and adults alike the chance to interact and play via a wearable suit in the physical world.

Created by Rajat Dhariwal, SuperSuit was first introduced to the tech world at this year’s CES where it was reportedly met with a ‘fabulous reception’ that the team behind the product believes is a ‘clear indication that more and more people see wearable tech as a game changer.’

Users can play up to 15 pre-loaded games via SuperSuit, including well-known formats such as laser tag or capture the flag, along with a raft of games unique to SuperSuit such as Robinhood.

The wearable tech product is now looking to secure $110,000 via its Indiegogo project in order to take the product to market and help develop add ons including a software development kit to enable developers to create additional games for the platform.

The suit comes as a bundle of three components: SuperVest, SuperGlove and SuperBot, equipped with lights and sounds, haptic technology and gesture controls to activate power ups as the games progress.

“We are extremely thrilled to begin our campaign with Indiegog,” said Dhariwal.

“The core of SuperSuit revolves around moving gaming outside from indoors and it is our primary endeavor to motivate people across age groups to play with one another.

“SuperSuit is constantly focusing on enhancing the gaming experience with its progressive technology, hence we are looking forward to a great response for SuperSuit which will be made available on Indiegogo until November this year.”

Check out the SuperSuit project here.

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